Breaking Block: Spoiling the Party with Ponza
This article was originally posted at TheStarkingtonPost.com. Thanks to Bill Stark for the exposure and the opportunity to bring the post back home. If you don’t know, Bill’s site is one of the best sources on line for news stories and editorial content about Magic.
Just had a quick deck idea I wanted to roll around before I got back to following up the previous post. If you read the title of this entry on your way here, you already probably figured out that I’m going to explore a Block Ponza variant. The efficacy of a deck like this depends in part on how much the format slows down and how much (blanked here) mass removal is going to be floating around. That said there’s plenty of excellent burn available, and even a red Wrath (Chain Reaction), providing a Big Red deck with plenty of options.
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Breaking Block: Thought Gorger Aggro
The first quick list I was going to work through after I saw the spoiler was yet another UW-control variant, this time leveraging the awesome power of Survival Cache. Even against aggro decks, it should be able to draw two cards fairly regularly on the play following up a turn 1 Sejiri Refuge and a turn 2 Wall of Omens. But then I realized the card was a sorcery, and while I think it still has a place, I just don’t feel like going down that road. Not when I can play an 8/8 trampler on turn 4 that draws 6 cards when it leaves play. Between Thought Gorger and Abyssal Persecutor, Black now has two backbreaking 4′s that happen not to care very much about walls. They may not both make this deck, but if they do, it’s cuz boom booms are awesome.
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Breaking Block: Where Should I Wedge This Stick? Part 1
When you approach a deckbuilding exercise, for instance Pro Tour San Juan at the end of May, you are going to spend a lot of time poring through spoilers and brainstorming new creations. Sure, there’s a wealth of 2-set information to use as a jump off point, but the influx of cards from Rise of the Eldrazi and metagame influences from players who aren’t weaned on MTGO queues means that you and your team will have to figure out a lot for yourselves. It’s an exciting time, but also an overwhelming one.
You may prefer to play a certain kind of deck all the time, in which case your job is a lot easier. Just find the best tools available to that strategy. Probably though, your goal is a comprehensive (or as close as you can get) understanding of the new metagame and a reasonable prediction of what the best deck is going to be. To that end, you can, of course, bash your head against a brick wall. Eyeball cards that seem good and groups of cards that seem synergistic and throw best-estimate lists together. Throw them against each other and you’ll see what sticks out. Accentuate the strong parts, refine the numbers, sand off the soft masses. Decide these are the decks people will be playing. Then set about trying to beat those decks.
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